Opened 5 years ago

Last modified 5 years ago

#1015 closed defect

bug when a tile contain multiple slices — at Initial Version

Reported by: biaowang Owned by:
Priority: minor Milestone: VTM-8.1
Component: VTM Version:
Keywords: Cc: ksuehring, XiangLi, fbossen, jvet@…

Description

the corresponding code in VTM8.0

for( uint32_t j = 0; j < numSlicesInTile-1; j++ )
{

m_sliceMap[ i ].addCtusToSlice( getTileColumnBd(tileX), getTileColumnBd(tileX+1),

ctuY, ctuY + m_rectSlices[ i ].getSliceHeightInCtu(), m_picWidthInCtu);

ctuY += m_rectSlices[ i ].getSliceHeightInCtu();
i++;
m_sliceMap[ i ].setSliceID(i);

}

before m_sliceMap[ i ].setSliceID(i), a m_sliceMap[ i ].initSliceMap() is required, in order to clear up the ctu map inside, otherwise the ctu map would be accumulated in m_sliceMap[ i ];
will submit a MR soon.

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